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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Gaile Speaks on chapter 2! - Page 7 - Guild Wars Forums - GW Guru
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Old Jan 04, 2006, 06:53 PM // 18:53   #121
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I agree, something needs to be done about IWAY. Last night, I joined a pickup IWAY group just to fool around. I'm not even used to playing IWAY, seeing as I usually choose balanced first. Anyway, on Burial Mounds, we came up against rank 10 Idiot Savants (iQ). We rocked them and they had a very nice balanced build. Does this mean we're better? hell no. iQ is an awesome guild whom I've received several ass kickings from. Under no circumstance should they be looked down upon because of that, we were just lucky enough to have an adequate caller. I believe IWAY should be changed to work the way it's supposed to work, and that's all. No more pet targetting.

btw; to iQ, thanks for the wonderful GVG's we've experienced with you, no matter how grim they were for us :P
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Old Jan 04, 2006, 07:13 PM // 19:13   #122
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Originally Posted by Gli
The only thing I'd expect of new races is... new dances. Dwarven warriors doing the traditional cossack dance, elven mesmers doing bits out of swan lake, moonwalking charr necromancers... Oh yeah!
They say there will not be any Elves in this game. Elves are highly used of course and always looked upon. Yes, so are Dwarves, but none the less.

and I rebuke my rebuke from earlier. I'm more 65/35 on the idea now. But, if we continue to play as Humans, I won't complain. I'd just like to get rid of the Elementalist Male dance since he is the only dance that continues at the same thing while everyone else restarts!
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Old Jan 04, 2006, 07:14 PM // 19:14   #123
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Originally Posted by Hugh Snyder
I agree, something needs to be done about IWAY. Last night, I joined a pickup IWAY group just to fool around. I'm not even used to playing IWAY, seeing as I usually choose balanced first. Anyway, on Burial Mounds, we came up against rank 10 Idiot Savants (iQ). We rocked them and they had a very nice balanced build. Does this mean we're better? hell no. iQ is an awesome guild whom I've received several ass kickings from. Under no circumstance should they be looked down upon because of that, we were just lucky enough to have an adequate caller. I believe IWAY should be changed to work the way it's supposed to work, and that's all. No more pet targetting.

btw; to iQ, thanks for the wonderful GVG's we've experienced with you, no matter how grim they were for us :P
Maybe the Idiots should bring some IWAY counters? If they would have, they would not have lost.

I also just saw them last night lose in about a minute and a half to an EOE build. Boy if just one monk had brought Mark of Protection...or even get silly and bring Fertile Season. Then I saw them on the very next match win against another balance build. But hey, maybe the next match they lost to an Air Spike.....so do something about IWAY...carry perhaps two counter skills and voila'....you have just player nerfed them.

Also last night I saw a top 20 rank guild lose to a team made up entirely of the Paladin Pre-Builds.....Nerf Wammos PLEASE Anet!

Gah.

Last edited by sun is in us; Jan 06, 2006 at 04:25 PM // 16:25..
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Old Jan 04, 2006, 07:17 PM // 19:17   #124
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Originally Posted by Pagan Greyfeather
Now lets get back to important stuff. About that bunny......
What *does* that bunny DO?

Is there some bunny quest I have never managed to find?
Does Gwen want a pet bunny?

Somebody solve this deep mystery for me pleaaaaaaaase.

Spice
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Old Jan 04, 2006, 07:36 PM // 19:36   #125
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Originally Posted by Sister Spice
What *does* that bunny DO?

Is there some bunny quest I have never managed to find?
Does Gwen want a pet bunny?

Somebody solve this deep mystery for me pleaaaaaaaase.

Spice
Does nothing. Doesn't even breed like it should. Its fluff.
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Old Jan 04, 2006, 08:02 PM // 20:02   #126
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You have to give us at least 4 more slots. In fact I'd wish for one before the expansion at least or could you guys HURRY IT UP??

easy example -
3 characters for unlocks (all covered, yes it forced your choices, possible remakes)
1 for pvp (so you can make use of said unlocks/try all primaries there)

you get wife to join (more money for ANet - another $50!) -
goodbye PvP for my account (and point of unlocks!) so I can pre-sear/play with her through game
she gets interested enough to go another character - umm seeya in post sear...

Never had a game like this with so few character slot options
Add in expansion with 2 more character slots and more combinations...

It's such a big deal to me I won't even get to the lack of inventory space with all the gosh darn crafter items, collections, event items, and just trying to keep some ability to configure your primary/secondary skill line with equip.
4 Char slots was fine from a PvP viewpoint I guess. But not from a PvE viewpoint. No way. A W/Mo does not play even remotly close to a Mo/W. IMHO, there should be as many char slots as primary classes, and one extra for a PvP char. I would love to have one char of each primary class, but I can't. If I want to go make a necro, I'd have to decide on a PvE char to DELETE, something that I'm not going to do.

The only option right now is to buy another copy, and even that is not a very good solution. I'd have no way to transfer items between chars, besides guildies holding them (And if they're not on?...). Not only that, but I would have to be invited into my guild twice, and I'd have to unlock stuff for PvP all over again. That, or delete a char from my current acount. And hey, when C2 comes around I'll bet I'd have to buy another copy of that!

As much as I want more char slots, I will not buy another copy. I will hold out for C2, and hope ANet does things right this time around.
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Old Jan 05, 2006, 12:27 AM // 00:27   #127
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Originally Posted by Crash Test
I would actually agree with the previos post, in that i like the semi-reality of this game. I think we can safely say that only humans are playing this game and we can only play human characters and the game takes place on an earth type environment as far as geography is concerned. It's these connections that give this game a "real" feal. Now the rest of it... obvoiusly fantasy, and there is your escape from reality. Not a bad combination.
You are playing a fantasy human in a fantasy world. Whether or not you can identify with the humanoid look-a-like on the other side of the screen is an entirely new subject. But Its ALL fantasy. If you want real, then go play America's Army or something like that. When a bi-pedal Cow can walk, talk and cast spells, then the reality goes out of the window.

If you mean "Realism" as in a grapical sense then I would have disregarded the comment.

Quote:
Now since this is all speculation here is my two cents on new races issue.

Anet seems to have already set the standard on toon distinction. We are recognized by our class, not race. However race isn't only Dwarf, Elf, Human, or little green martian. The Webster New World Dictionary defines race as "any of the different varieties or populations of human beings distinguished by a) physical traits such as hair, skin color, body shape, etc...". If i remember correctly there is this whole character creation section where you pick each of these. At the end of the definition it says "... loosely, a) any geographical population..." Hmmm, where does this assassin come from? Maybe the whole new race idea is just a new population of people.
Race in MMO type games = Classes. Usually they are not meant to be taken literally in the realistic sense. You ARE however correct about Dwarves, Elfs, and Humans in a sense that they are ALL humanoid. But they also carry totally different characteristics that probabaly would include blood makeup and genetics. Which would make them a different species entirely.

Classes In Guild Wars is referred to by the word "PROFESSION". The Assassin Class is a Profession. Meaning that ANY species could be an ASSASSIN. Just like the many races of Scoripions, some of them are the Necro, Warrior and Ranger class.

BUT new species to play would be nice. Actually having a home place for the Char would be great, but would call up a concern for access to some human worlds, like Ascalon. Playing as a Char would automatically ban you from warping to any part of Humanoid Ascalon. But would present some "new" perspective and PvP options if Anet played their cards right.

NOW, if they were a supporting species of the Humanoid race, then they should be a new type with its own territory. That in turn would not affect traveling to any of the Humanoid places. Like the Centuars for example. They are not new but they shouldn't just be there for enemie's sake.
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Old Jan 05, 2006, 12:36 AM // 00:36   #128
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Oh yes, the Centaurs. I forgot about them. If you ask me, they're a race that is hardly detailed in anything, including Dungeons and Dragons.
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Old Jan 05, 2006, 04:35 AM // 04:35   #129
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Originally Posted by Neriandal Freit
Oh yes, the Centaurs. I forgot about them. If you ask me, they're a race that is hardly detailed in anything, including Dungeons and Dragons.

uh...not much into D&D are you...they're even PC raceable
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Old Jan 05, 2006, 04:38 AM // 04:38   #130
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More character slots, without it chapter 2 is nothing.
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Old Jan 05, 2006, 05:07 AM // 05:07   #131
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Originally Posted by Kassad
More character slots, without it chapter 2 is nothing.
More char slots is a given. What they need is to fix the problem that we have currently.

If two more professions are added, and only two more slots are added, or, just one (Following the current logic) nothing will have been changed. There needs to be one slot per primary class at the very least. An aditional slot for a PvP char would be nice, but not as vital as one per primary. I would love to play each primary class, but to do so I would have to DELETE a char I worked many many hours on, or buy another copy. Both are poor options. I'm repeating myself, see previous post.
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Old Jan 05, 2006, 07:58 AM // 07:58   #132
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Originally Posted by Scutilla
I think by "new races" she means NPC/enemy races. She's said before that there will probably never be new playable races (hence her comment about "staying human").
Oh, no no! I never say "never." Honestly. In fact, if I were to make a bold prediction, on a personal and not official level, I might predict that someday we will be able to play as a member of a non-human race. I believe we will remain human for the next chapter. For the chapter after that, anything could happen!

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Do I Have To Buy The New Chapter To Continue Playing?
No. You need to buy the new chapter to play the new content in the new chapter. Those who do not get the next installment will be able to continue to play, and will have areas in which they can play with those who do get the next chapter. The choice is yours.

And no monthly fee required!
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Last edited by Gaile Gray; Jan 05, 2006 at 08:02 AM // 08:02..
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Old Jan 05, 2006, 08:49 AM // 08:49   #133
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More slots would be the best, i don't see how i can try and/or keep class i like and consider collect some items for each of them.

In fact i'm doing it, each time i change character i spend 5-6 min using my vault to empty his own slots and give items to others.
Considering event items,often 2 set per character, several weapons, crafting materials and so one.. (and how i get my drop if i had to keep all my character items on him)
I played all characters with one account, i had to delete my Mes and Ele to get the others ( i play 4 because i like them all, totaly different play style, i don't use PvP characters i use my PvE for it)...
So if a new one is coming (Assassin) am i suppose to delete one to try and rebuild one if i dislike the Assassin, what a waste of time and gold.
(who care gold lol i already did it twice and recycle ^^,
and i will eventually delete one anyway to get back a Mesmer (love them),but redo the whole quests with henchmen - i won't debate on random PuG and waste time- is way boring ).
And a new character place alone will only had me more items to keep and finally less place.
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Old Jan 05, 2006, 01:00 PM // 13:00   #134
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If I don't get the next chapter can I still play an assassin? Gaile?!
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Old Jan 05, 2006, 01:11 PM // 13:11   #135
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ok, the pics won't download on my internet, so if somone would answer this please.
does Graile say anything about increased character slots?
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Old Jan 05, 2006, 01:38 PM // 13:38   #136
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No word at all, that the matter. (or she forgot because it's obvious there will be ~dreaming~)

Edit: or the fact that extension could be consider as a new game means an other account connected to the first? ^^

Last edited by Salia Mare; Jan 05, 2006 at 01:41 PM // 13:41..
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Old Jan 05, 2006, 05:20 PM // 17:20   #137
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Originally Posted by Red Sonya
If I don't get the next chapter can I still play an assassin? Gaile?!
I can answer. No.
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Old Jan 05, 2006, 05:22 PM // 17:22   #138
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what about a chapter 2 person playing with someone with out?? say.. you wanna go GVG and bring ya Assasin..can you bring it along to people without the xpac? or xpac to xpac and original or original..? or immersion of xpac and original?
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Old Jan 05, 2006, 05:51 PM // 17:51   #139
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And no monthly fee required!
Stupid Game Stop people tried to dissuade me from buy this and getting WoW instead...lmao...look what good rumors do. Yay, sitll no monthly fee. It can be done...die all you 15 a month games for nothing.


Quote:
Originally Posted by Gaile Gray
Oh, no no! I never say "never." Honestly. In fact, if I were to make a bold prediction, on a personal and not official level, I might predict that someday we will be able to play as a member of a non-human race. I believe we will remain human for the next chapter. For the chapter after that, anything could happen!
Come on Char...i wanna play char.


I would love pvp to be race based...char on humans...humans vs dwarves. Humans and dwarves vs Mursaat....whee.

Or hell just through in the posibility where a team of 8 humans and 8 char are in the same instance and "may" run into each other as they...ok I know it's WoWish but that's one of the few things I really liked about it.

Last edited by Manic Smile; Jan 05, 2006 at 05:54 PM // 17:54..
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Old Jan 05, 2006, 06:19 PM // 18:19   #140
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I personally would like more options for my pet. Like for example, the ability to better control when they attack. To use a example, in WOW they allow you to make your pet passive or aggressive. And no, I am not a WoW fanboy, and have no desire to become one, just to better get across what I would like to see with my pet.
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